Fun Run 4 - Patch 2.2.83
/“Hello, Runners!
Flying across the net comes a new update to the game! We have fixed a myriad of bugs in addition to making tweaks to the maps, Animal balance changes, and various small game updates.
Join the discussion on our Fun Run 4 Subreddit!”
Updates
Gameplay
Actions can now be made while Slamming
Misc
Quests should now be easier to complete
Animals
Bear
“With the updated Speed Boost that should now work as intended, we have to bring Bear’s Ability down a bit to make it more balanced.”
Ability - Super Sprint
Boost: 30 → 25
Duration: 3s → 2.5s
Hippo
“Hippo is more focused on getting a Burst from killing other Runners, than the Speed Boost, and we’ve seen that it’s sometimes too hard to kill with her, so we’ve adjusted this. We’ve also adjusted the Speed Boost to be more balanced with the update.”
Ability - Ferocious Bite
Boost: 17 → 15
Chomp delay: 0.26s → 0.2s
Cat
“With the updated Speed Boost, we have changed the Cat slightly. We’ve now put more focus on her Dash, and less on her Speed Boost. The Speed Boost has always been meant to be a secondary buff, while the Dash and Stealth were supposed to be the main ones.”
Ability - Shadow Rush
Dash: 40 → 48
Boost: 20 → 5
Maps
Various Maps
“After release, we’ve seen that various paths get underutilized. So we have updated several to make them more engaging and have a better flow overall.”
Several maps have gotten sections improved to make path choices more meaningful
Bug Fixes
Fixed an issue where Speed Boosts would not keep you at a high speed
Fixed a bug where Total Trophies in the Runner Profile would not show the total amount of Trophies across all Animals
Fixed a bug where Powerup Boxes would not give you a second Powerup if you were dragged through it after using the first one
Fixed an issue where Slam would move downwards slowly if used with high upward speed
Fixed a bug where Animals on Free Trial would count toward the total Trophies
Fixed an issue where Slamming would interrupt Powerup usage/aiming
Fixed an issue where the game would “soft-lock” if it was minimized when a race in a party started
Fixed an issue where traversing between two walls would get you stuck
Fixed a bug on iOS where the sound effects and music would disappear unexpectedly
Fixed issues that would make you get stuck in the “pre-game”
Fixed an issue where Runners on walls would not get affected by force-based actions
Fixed an issue where the Chat would sensor explicit language within words
Fixed a bug where you would get Quests for features that you do not have yet